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Why Gaming Was Better In The 90's


Published Tuesday 29 May 2012 9:12am | 14
Tags: gaming, 90's, Multiplayer. Console
 

 

10) Jumping Sound Effects

Unfortunately, as video games have gotten more realistic and complex, those wonderful jumping sound effects seem to have fallen by the wayside. While there is no place for a "BLOING" sound effect in hardcore games like Call of Duty 4 or BioShock, adding the sound effect would add a hilarious throwback to any title. Mario would be proud if Gordon Freeman "bloinged" as he jumped through city 17.


9) No Internet

The internet is one of the most important inventions in human history. The free exchange of information has the power to challenge the biggest governments and bring people across the globe closer together. This is even true in gaming, but it's ripple effects aren't universally great.

 

If you wanted to be a fanboy and express your console preference, you had to do it the old fashioned way. Face to face.

 

These days, if you want to express your fanboyism, just head to your nearest forum and flame away. There's no pride, honour, or even good natured fun to these sorts of battles these days. It's just annoying.


8) Multiplayer Meant Actual Human Contact

This is something of an extension of the no internet point.

In the early nineties, playing a multiplayer game meant having a few friends over and actually being social. God forbid these days if a game releases without online multiplayer. Whatever would we do if we actually had to interact with other people?

 

The best part about "couch multiplayer" is no pre-pubescent jackasses screaming racial slurs into a headset. If anybody on a couch gets out of line, restoring order is only a punch away. The best multiplayer games are always the ones where your friends are around with you. It's why games like Rock Band have been such a success.


7) Cheating Was Much Harder

If you wanted a walkthrough for a game 15 years ago, you actually had to hope your game was popular enough to warrant a strategy guide or published cheat codes in your favourite gaming magazine.

 

These days, anybody can just look up an FAQ and cheat their way to victory. Success in the early ‘90s meant you either had the brain power and skill, or you didn't. This leads me to my next point...


6) No Distinction Between Casual and Hardcore

These days, every game that is released falls into one of two camps; easy going casual games or intensely complex hardcore titles. Back then, there were just video games, some were hard, some were not, but all of them used a maximum of six buttons. Today, games use two analog sticks, 14 different buttons, or fancy motion controls. Hand an Xbox 360 controller to a non-gamer and watch them squirm as they try to figure out the frighteningly complex control schemes of modern video games.

 

Accessibility to gaming is far more limited today because of these control schemes. It's a shame, because a major stumbling block towards mainstream acceptance of our favourite pastime are these controls. The Wii is helping put things back on track, but more (or less) is needed.


5) Release Dates Were More Spaced Out

These days, it seems that there's a triple A title being released every week, and it only gets worse during the holiday season.

 

It just seems like there's not enough time to play every great game that gets released. In the Super NES days, I found the time to play through Chrono Trigger a dozen times among many others. I think back to 1994 specifically, and the release dates seemed perfectly spaced out. Mortal Kombat II came out, only to be topped by Super Metroid, which then begat Donkey Kong Country a few months later, only to be taken over by the holiday release of Final Fantasy III. One title at a time was all we needed.


4) A Console and TV is All You Needed
With the exception of Sega's idiotic add-ons to the Sega Genesis, playing games was as easy as finding the closest TV and screwing in the coaxial RF connection to the back of the TV. Then you were off and running to your favourite game worlds.

 

These days, if you want to experience a Playstation 3, Xbox 360, or PC game to its fullest, you need to spend a year of tuition on hardware alone. Your old 20" Sony Trinitron TV from the 80's won't cut it anymore. These days, you need a high definition display, a surround sound set, wireless controllers, a fancy surge protector/power bar, and in many cases, specialized controllers for games like Dance Dance Revolution and Guitar Hero. Once you have all that hooked up, you have to go into endless settings menus and optimize them to your liking. The days of connecting that simple RF switch are long gone. Simplicity has gone by the wayside in the name of quality.


3) Instead of Being Blockbuster Movies, Games Were Like a Good Book.

I know many will not agree with this one, but it's a point worth making. These days, most games want nothing more than to emulate the bombastic excitement of aHollywoodsummer movie.

 

Sure, the writing quality of those early games were not any higher than your average Curious George book, games still utilized a lot more imagination in the early part of the ‘90s. I still remember looking at well drawn box art for a game and wondering what level it was supposed to represent.


2) Durability

As anyone who has ever blown into a NES cartridge can attest, going through this little pre-game ritual beats the hell out of turning your Xbox 360 on only to encounter that terrifying Red Ring of Death staring you in the face.

 

Even that unreliable NES would survive my constant brutal physical assaults on the unit until I finally saw that inevitable startup screen. Take it from someone who is currently on their fourth Xbox 360 unit, I would simply kill for the durability of a cartridge based system today. I have washed pants with a DS cartridge in the pocket and it survived without a hitch.

 

It's a real shame that console reliability has become a relic of a bygone era in gaming. As even the PS3 and Wii have hardware issues of their own, as any google search will attest to. My trusty Super Nintendo keeps right on truckin' though.


1) Gameplay Over Graphics

Going as far back as the days of the Atari 2600, gameplay had to be king, because there simply wasn't enough polygon pushing power to cover up lousy gameplay with spiffy graphics.

 

These days, graphics, audio, and cinematic techniques can do a better job of hiding a bad game experience. It's the same philosophy behind a McDonald's Big Mac. Give them something pleasing to the senses, and the masses won't realise that there's no nutritional value to what they're eating.

 

The best looking games of this era were usually some of the best playing as well. Case in point: Is there an NES game with better graphics than Super Mario 3?

 

I miss the early 90's. What a time to be a gamer.

 

 


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Comments (14)

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OrkMischief
On Tuesday 29 May 2012 4:47 PM Posted by OrkMischief NZGamer.com VIP
Very good read, and I couldn't agree more with your opinions.
 
 
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stupidlikeafox
On Tuesday 29 May 2012 4:58 PM Posted by stupidlikeafox NZGamer.com VIP
90s? sounds more 80s to me!
 
 
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fauzman
On Tuesday 29 May 2012 5:53 PM Posted by fauzman NZGamer.com VIP
I agree with some of your comments but not with others. Yes, games in that time were simplier, longer lasting, bookier (i assume thats a word) with a greater emphasis on gameplay.

I however, wouldnt say that graphics are king over gameplay - show me a game that has been successful on graphics alone... there are games where gameplay has been a reason it has been successful but no game (as far as I know) that have succeeded solely becos of this. With regards to the movie/book comment, Im not sure why this is a problem. I frankly think this is a natural progression - it probably costs less to do big exlosions and epic stories in games than in movies so its only logical games would move in this direction with better graphics. Im also not sure why you dislike walkthrus/guides (i dislike the word 'cheating'). I doubt there is anyone around who has never gotten stuck in a game - beating a boss, finding an item etc. Guides are there to help us beat a boss or find something or explore an entire area. Now these also help us know about glitches and other problems with games. And user reviews give a different perspective on the games. So for me, this is all a win-win situation. Since i dont want my post to get bigger I will leave it at this.
 
 
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Streetlight
On Tuesday 29 May 2012 8:23 PM Posted by Streetlight NZGamer.com VIP
4 doesn't really make sense, you don't need any of those things to play current gen games. To experience it to its fullest maybe, but saying that is a bad thing is like saying gaming shouldn't advance.
 
 
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Munkah
On Wednesday 30 May 2012 8:31 AM Posted by Munkah NZGamer.com VIP
Cheating wasn't hard in the 90s Doom for example: iddqd, idkfa, idspispopd
 
 
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nimrod76
On Wednesday 30 May 2012 1:26 PM Posted by nimrod76 NZGamer.com VIP
I'm sure 6 is exactly why my wife doesn't game any more, which is a shame because some MK couch battles with her would be great fun.
 
 
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CheeseTastic
On Wednesday 30 May 2012 4:39 PM Posted by CheeseTastic NZGamer.com VIP
I'd disagree with no. 6. If anything, there's more of a divide I reckon, and that's a good thing.

Also don't agree with your last point. Games seemed to take longer, and had more emphasis on gameplay, but that was generally only due to archaic and cruel mechanics (rpgs excluded). For instance, I remember Sonic 2 taking me aaaaages to complete first time around due to the fact if you lost all your lives, you went back to the start. I recently downloaded it off XBLA and it took me around 2 hours. Maybe less.

To be honest, this generations been amazing in my opinion.
 
 
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kiwiatlarge
On Wednesday 30 May 2012 5:18 PM Posted by kiwiatlarge NZGamer.com VIP
It's easy to get caught wearing rose tinted glasses though. I loved my childhood gaming, and have fond moments of it, from the early Ataris and Vics right through to the Amigas in my teen. But I find going back to play PS1 games a struggle now, let alone having a go at games I played on the C-64.

I looked at some youtube of The Last Ninja and The Last Ninja 2 the other day, and they are just two examples of games I loved. I also remember the rage at needing pixel perfect positioning to leap from one post to another to avoid drowning/falling in mud etc..

I also laugh when gamers complain about game length in modern games. Those two games were very short by modern standards. Half a dozen levels, and each one can be completed in well under ten minutes by someone who knows what they are doing. Leisure Suit Larry I watched a clip of someone complete to 100% in 45 minutes.

The real longevity in games back then was their difficulty and trial and error required, and as eluded to, no Internet and playguides for advice. You really were on your own back then.

As for games not being movies... This is a good point, but as an older gamer, I've changed as a gamer. Moved on as it was. These days I'm more entertained by watching Max Payne's world unravel, being part of Nathan Drake's adventures or having my wits scared by Alma..

The game I'm most excited about on the horizon is The Last of Us... yet we've seen no gameplay. The Enslaved/Walking Dead style setting and characters is really appealing to me, from less than 5 min total trailer time.
 
 
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Ron
On Wednesday 30 May 2012 6:16 PM Posted by Ron NZGamer.com VIP
Games were WAY harder in the 90's. Try clocking a game like TMNT on NES, near impossible.
 
 
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CheeseTastic
On Wednesday 30 May 2012 7:48 PM Posted by CheeseTastic NZGamer.com VIP
To be fair, TMNT (and other games like Battletoads) was kind of an oddity.

Most 90s NES, SNES, Master System/MegaDrive were only hard because of the arcade style approach to limited lives, and no save points. Other's, like kiwiatlarge pointed out, were hard because of poor design, not intention.

Moreover, intense difficulty (imo) is a cheap method of stretching out a game.

Just try most old games on XBLA or the PSN. With save abilities added they're generally laughably easy.
 
 
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rondachewarrior
On Tuesday 5 Jun 2012 4:42 PM Posted by rondachewarrior
And then you get stupid people who cuss because they think they're so cool with a mic on CoD
 
 
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emetic
On Friday 15 Jun 2012 7:05 PM Posted by emetic NZGamer.com VIP
five star bro. Add some pics next time though - I ended up skim reading it because there was too much text (though the paragraphs are well formatted.)
 
 
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Emz86
On Sunday 1 Jul 2012 7:30 PM Posted by Emz86 NZGamer.com VIP
I enjoyed reading that and I agree with everything you said and my happiest gaming memories are playing sega master system with my friends and my sister in the early 90's. I think I also had more patience as a gamer back then too. Very good blog.
 
 
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Jaz
On Friday 10 Aug 2012 1:58 AM Posted by Jaz NZGamer.com VIP
I'd add:

Gaming magazines were better (Amiga Power and SuperPlay come to mind)
 
 
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