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The age of Platformers


Published Monday 9 Jul 2012 10:57pm | 14
 

The age of Platformers

I feel relatively confident in saying that almost everyone reading this blog has some great memory's of playing a particular Platformer, whether it be Mario, or Contra, or even Crash Bandicoot.  Platformers were without a doubt the dominant genre in console gaming last century. For Sony, there was Crash. For Nintendo, there was Mario. For Sega, there was Sonic. Every major Gaming company had a finger in the delicious platforming pie. 

Some of my fondest memories of my early childhood involve sitting infront of the PS1 playing Spyro and Tombi, or staring blankly at the TV playing Super Mario 64. Games back then were so fun and carefree, without the pressure of grinding for Trophies or DRM or DLC. If the game froze, rather than downloading a patch you would pull the cartridge out of the slot and blow into it. 

 





It's hard to imagine going home with a new game nowaday's and not immediately checking the cheevo/trophy list, or looking up the DLC. With a PS1 or PS2 platformer, the first thing you would do is look up cheat codes for things like Infinite ammo and stuff. Cheat codes in today's video games? Basically non-existent!

Since the beginning of this gen, 2D and 3D platformers have been fading from view. A handful of them have been released, notably the Ratchet and Clank Future series and Rayman Origins, but no huge amount. The platforming games of old have been replaced by a onslaught of FPS games, where K/D Ratio is the only thing that matters. The slow death of Platformers makes me sad, but the loss of the Spyro series is a truly tragic event for me. The last good Spyro game, Year of the Dragon, was released over a decade ago now. Still to this day, at least once a month I'll pop it into my PS2 for a whirl, and I will always acknowledge it as my favourite game of all time. 

Do you foresee a return to the golden age of Platformers in the future? What are some of the favourite games of your childhood? Were you a Mario fanboy, or that quiet kid who liked Alex Kidd? Share your thoughts in the comments!

 


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Comments (14)

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OriginalSin
On Wednesday 11 Jul 2012 5:26 PM Posted by OriginalSin NZGamer.com VIP
Platformers are as strong as ever. To name a few recent ones as examples. Limbo, Braid, Trine 1&2, supercratebox, Little Big Planet 1&2. And that's just 2d ones off the top of my head.
The golden age never ended.
 
 
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Jake
On Wednesday 11 Jul 2012 5:32 PM Posted by Jake NZGamer.com VIP
11 July 2012, 05:26 PM Reply to OriginalSin
Platformers are as strong as ever. To name a few recent ones as examples. Limbo, Braid, Trine 1&2, supercratebox, Little Big Planet 1&2. And that's just 2d ones off the top of my head.
The golden age never ended.
Then again, only two of those titles (LBP) are retail games rather than Arcade games.
 
 
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OriginalSin
On Wednesday 11 Jul 2012 6:43 PM Posted by OriginalSin NZGamer.com VIP
11 July 2012, 05:32 PM Reply to Jake
Then again, only two of those titles (LBP) are retail games rather than Arcade games.
They are all retail games, except supercratebox which is free to play. I'm not seeing your point. Unless you are referring to that those two are on disks as opposed to downloadable, which still doesn't make them qualify any less.

A platformer is a platformer, and it's a genre that never weakened as one of the main point of your blog suggests.
 
 
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Jake
On Wednesday 11 Jul 2012 6:53 PM Posted by Jake NZGamer.com VIP
11 July 2012, 06:43 PM Reply to OriginalSin
They are all retail games, except supercratebox which is free to play. I'm not seeing your point. Unless you are referring to that those two are on disks as opposed to downloadable, which still doesn't make them qualify any less.

A platformer is a platformer, and it's a genre that never weakened as one of the main point of your blog suggests.
Correct me if I am wrong, but Retail means in a case/box/disc no? Which I believe only LittleBigPlanet is. Also, there is no denying that the emphasis in the current gaming scene isn't on Platformers. The mediocre number of platformer's released over Live, PSN, Steam etc. are a far cry from plethora of full games on the SNES, N64, Sega consoles and the Playstations.
 
 
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OriginalSin
On Thursday 12 Jul 2012 2:24 PM Posted by OriginalSin NZGamer.com VIP
11 July 2012, 06:53 PM Reply to Jake
Correct me if I am wrong, but Retail means in a case/box/disc no? Which I believe only LittleBigPlanet is. Also, there is no denying that the emphasis in the current gaming scene isn't on Platformers. The mediocre number of platformer's released over Live, PSN, Steam etc. are a far cry from plethora of full games on the SNES, N64, Sega consoles and the Playstations.
There are retail box versions of all of those games. :) Super Meat Boy is another, also retail.

But anyway. I'm old and started playing platformers 30 years ago. It's a genre that I never tire of, so I fully understand where you're coming from.

I won't go into 3d platformers much, as the majority of them have evolved more into action games than I would have liked. The Prince of Persia series is a good example, if you check out it's history before it became 3d, the originals were far less combat oriented and far more pure.

I guess it's a sign of the times. We're living in the middle of a generation of instant gratification, if you're not killing baddies your doing it wrong. Which is another reason I love platformers so much, they prove that you don't need to kill sh*t to have fun.
 
 
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Jake
On Thursday 12 Jul 2012 2:54 PM Posted by Jake NZGamer.com VIP
12 July 2012, 02:24 PM Reply to OriginalSin
There are retail box versions of all of those games. :) Super Meat Boy is another, also retail.

But anyway. I'm old and started playing platformers 30 years ago. It's a genre that I never tire of, so I fully understand where you're coming from.

I won't go into 3d platformers much, as the majority of them have evolved more into action games than I would have liked. The Prince of Persia series is a good example, if you check out it's history before it became 3d, the originals were far less combat oriented and far more pure.

I guess it's a sign of the times. We're living in the middle of a generation of instant gratification, if you're not killing baddies your doing it wrong. Which is another reason I love platformers so much, they prove that you don't need to kill sh*t to have fun.
Fair deuce, I admit I was focusing more on the 3D platformer side of things in this blog. I too believe that killing baddies isn't necessary for a good game, that the building blocks of a great platformer can be things like physics and adventure :)
 
 
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8ftmetalhead
On Saturday 14 Jul 2012 12:05 AM Posted by 8ftmetalhead
Major franchises becoming sodden, dead versions of their former selves in no way indicates the death of a genre. As Extra Credits have said, that's like saying 'JRPG's are dead!' because SquareEnix had a bad year. There's still a number of good platformers out there, you just have to look harder for them because they don't have billions of dollars of publicity behind them. It's sad that they ruined Spyro, killed sonic (though damnit I loved generations and the day levels of unleashed, so we'll see), never bothered with crash, broke jak and so on and so forth, but then I imagine part of that can be attributed to Sony failing to capitalise on their best franchises to help their failure of a console, SEGA not HAVING a console anymore, nintendo trying to split its markets and the xbox not really being a platformer console (admit it. it was designed for FPS and racing games.)

Though it would be fantastic to see those characters return to their former glory, it is quite possible we'll see characters with that level of thought and memorability popping up more often as indie game dev's take up the banner. As people say, trine looks really good (hell, I nearly nabbed it off steam earlier) and Super Meat boy has a very recognisable character, even for those who haven't played the game before.
 
 
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Jake
On Saturday 14 Jul 2012 10:24 AM Posted by Jake NZGamer.com VIP
14 July 2012, 12:05 AM Reply to 8ftmetalhead
Major franchises becoming sodden, dead versions of their former selves in no way indicates the death of a genre. As Extra Credits have said, that's like saying 'JRPG's are dead!' because SquareEnix had a bad year. There's still a number of good platformers out there, you just have to look harder for them because they don't have billions of dollars of publicity behind them. It's sad that they ruined Spyro, killed sonic (though damnit I loved generations and the day levels of unleashed, so we'll see), never bothered with crash, broke jak and so on and so forth, but then I imagine part of that can be attributed to Sony failing to capitalise on their best franchises to help their failure of a console, SEGA not HAVING a console anymore, nintendo trying to split its markets and the xbox not really being a platformer console (admit it. it was designed for FPS and racing games.)

Though it would be fantastic to see those characters return to their former glory, it is quite possible we'll see characters with that level of thought and memorability popping up more often as indie game dev's take up the banner. As people say, trine looks really good (hell, I nearly nabbed it off steam earlier) and Super Meat boy has a very recognisable character, even for those who haven't played the game before.
I never said that the genre itself was dead, rather that it has stepped down as the king genre of gaming :)
 
 
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phantom
On Wednesday 1 Aug 2012 9:37 AM Posted by phantom NZGamer.com VIP
My two most anticipated games of the year are both side-scrolling platformers with their feet firmly planted in the golden era: New Super Mario Bros. 2 (no explanation necessary) and Epic Mickey: Power of Illusion (an homage to one of the all-time greats, Disney's Mickey Mouse: Castle of Illusion).

I, too, love the genre, but I think it's *fairly* well served today. Maybe you should grab a 3DS and join the party ;)
 
 
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phantom
On Wednesday 1 Aug 2012 12:11 PM Posted by phantom NZGamer.com VIP
Also, this looks awesome:

http://www.kickstarter.com/projects/project-giana/project-giana
 
 
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Kyure
On Saturday 4 Aug 2012 3:11 PM Posted by Kyure
I miss Warped. So many memories from PS1. Even the crappy platformers had charm whereas nowadays they're just seen as unpolished and broken.
 
 
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Jaz
On Friday 10 Aug 2012 1:55 AM Posted by Jaz NZGamer.com VIP
The Golden Age of platformers was 8bit / 16bit although the 16 bit had a lot of crap too. Contra isn't a platformer is it? More, run and gun.

Faves:
Arcade - Bubble Bobble and Rainbow Islands
Amiga - Gods
SFAM - Plok
PC Engine - Bonk
 
 
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Tzeit
On Sunday 26 Aug 2012 1:45 AM Posted by Tzeit
Young boys want their pew-pew games.
 
 
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Munkah
On Thursday 27 Sep 2012 9:52 PM Posted by Munkah NZGamer.com VIP
I was a Wonder Boy guy. High five for getting Alex Kidd's name right though.

There's a deal on steam where if you pre-order Hell Yeah! Wrath of the Dead Rabbit you get a pack of classic Megadrive platformers to download right away.
 
 
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