Have you turned away from a franchise?

Published Wednesday 21 Sep 2011 2:35pm | 13
Tags: Capcom, street fighter, dlc, money, Dollars, Gouge, Wallet, Tekken X Street Fighter
 
Have you turned away from a franchise?

These blog's are a soapbox, and you have clicked that link to find out what fragerance the bars of soap in this box are?

It's not roses.

I am in a difficult place at the moment. You may already have read a snarky remark from me in the past, about my dislike for Capcom's (Read: Capnomnom's) business model, in the era of post purchase DLC. However, I do, in all fairness, still love their games.

Therein lies my predicament.

I can't help but notice their jabs at our wallets. The recent re-releasing of an online version of Street Fighter 3: 3rd Strike, for example. That in itself is fine, they have a fan base who have been asking for 'said title'. Only, they chose to remove the ability to select colours of your combatant at the select screen, selling it as an extra- $3.90. It's as though they weren't sure what they could take away and sell as an extra, characters would have been too obvious, what else can be trimmed?

Marvel vs Capcom 3 was released, sans two characters they wanted to make you buy again. But only 2 weeks after it's release, they announce they have an Ultimate Edition in the works.

At last count, there are 3 different costume sets available for Super Street Fighter 4. The first is for the original character group ($24.90), the other 2 are $33.90 each. Then you can up-grade to the arcade edition for another $29.90? (Don't quote me on that). Admittingly they did release Super Street Fighter 4 at a cheaper $80 price tag... but come on, they gouged it back.

And those are just the Street Fighter examples.

I am trying to make a statement by not spending my money with them, but I want their stuff. It's not like a child wants ice cream though, more, like a fiend craves a crack pipe.

And what are they cramming into the glass pipe now? Street Fighter X Tekken.

The business model is slowly being adopted by all developers. We can't stop it. Hardcore fans of any franchise will dip into their pockets readily to get their fix, that extra costume which sets them apart.

I am one of those people. To date, excluding the disc copies of LBP1 and 2, I have purchased the game four times over in DLC. But Media Molecule don't gouge. Not owning the DLC does not prevent you from enjoying it, you still have access to all the levels which have exclusive content. So, it softens the blow.

Capcom's techniques strike heavily, they swing a sledge hammer made entirely of credit cards. I feel the weight of the blow, but there is nothing I can do about it.

Where are you at with your favourite franchises? Do you keep spending on them, have you lost hope, or can you still smell the roses?

NOTE: I realise I spelt 'Hadouken' wrong in the picture, but for the life of me, paint wouldn't let me change it. So I will just say I couldn't afford the 'u'- it was another $3.90!

 


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Comments Comments (13)

 
leopardsqueezy
Posted by leopardsqueezy
On Wednesday 21 Sep 2011 4:37 PM
3
This is not the Capcom Business Model. This is just the Business Model. Forza 4 will launch, for your convenience, with 10 of the highest performing cars in the game locked off if you don't shell out extra for the VIP version.

This is simply how big business works - i.e. like a complete ass rapist. You know what makes it possible? DLC. Digital downloads that everyone adores and supports so much. That's of course why Big Biz loves the digital revolution even more than you and me - it makes it that much easier for them to empty out your wallet. Sadly, it's the norm now too. Ultra-capitalism at it's ugliest.

Not to say that all DLC is highway robbery - I'll gladly shell out 1200 MS points for Guardian Heroes when it arrives - but the examples cited above are pretty hateful.
 
 
 
Posted by cortez72
On Wednesday 21 Sep 2011 5:03 PM
1
21 September 2011, 04:37 PM Reply to leopardsqueezy
This is not the Capcom Business Model. This is just the Business Model. Forza 4 will launch, for your convenience, with 10 of the highest performing cars in the game locked off if you don't shell out extra for the VIP version.

This is simply how big business works - i.e. like a complete ass rapist. You know what makes it possible? DLC. Digital downloads that everyone adores and supports so much. That's of course why Big Biz loves the digital revolution even more than you and me - it makes it that much easier for them to empty out your wallet. Sadly, it's the norm now too. Ultra-capitalism at it's ugliest.

Not to say that all DLC is highway robbery - I'll gladly shell out 1200 MS points for Guardian Heroes when it arrives - but the examples cited above are pretty hateful.
I should say: It's not Capcom's specific business model, rather the model they have adopted.

And to fixe a couple of things rather than edit the blog. I see the changes I made in paint worked, the picture now reads "Hadouken", making my note irrelevant.

The other point, Ultimate Marvel Capcom 3 was announced in July, the original title was just late to NZ due to the tsunami- which was finished and released in some country's and by some distributors by February. Still... nomnomnom.
 
 
 
Posted by Ron
On Wednesday 21 Sep 2011 5:39 PM
3
I'm pretty over Halo tbh, I'll pick up the remake of the original and see if this lights my Halo fire.
 
 
 
ChatterboxZombie
Posted by ChatterboxZombie
On Thursday 22 Sep 2011 1:20 AM
2
I've lost a lot of interest in Street Fighter recently. To be honest it has nothing to do with the shameless cash-whoring capcoms doing, it's more to do with the SF community as a whole. Capcom changes and adapts street fighter to the exclusive reply of it's core crowd. Someone wins a tournament with fei long, boom he must be over powerd, nerf nerf nerf. Oh no, people aren't playing Ryu anymore, buff buff buff. It's just stupid.

I feel your anxiety though, just because times are tough and game companies are having to make some harder options doesn't mean that the customer/fan should have to reach into their wallet for the "privilege" of a games content.

It was the monopolization of Team Fortress 2 that made me leave it, and I had 700+ hours on that game.
 
 
 
leopardsqueezy
Posted by leopardsqueezy
On Friday 23 Sep 2011 8:49 AM
2
You know what? I found Marvel vs Capcom *2* on XBLA last night, and I just have to say that it is a bazillion times better than MvC 3. No contest. 2 is fluid and intuitive and responsive where 3 is clunky, slow and irritating.

I used to think it was time coloring my memory, or maybe my hands and skills were way better 10 years ago. But no. The older games are just better. Why are Dragon Punch inputs so nice and easy to do in 2, but so f**king hard to pull off consistently in 3? How is that an improvement?
 
 
 
bahamut_zero
Posted by bahamut_zero
On Saturday 24 Sep 2011 7:33 AM
2
For me its Final Fantasy.. Eventhough I hate what SE have done to the the franchise, I get mildly interested when i hear about a new FF game. Sadly 9/10 times I become more frustrated and disillusioned. I've kinda hit a wall with them now. I'll hire out a game to try it rather than buy it. Gone are the days when I actually used to pre-order FF games.
 
 
 
Kegz
Posted by Kegz
On Saturday 24 Sep 2011 11:40 AM
1
24 September 2011, 07:33 AM Reply to bahamut_zero
For me its Final Fantasy.. Eventhough I hate what SE have done to the the franchise, I get mildly interested when i hear about a new FF game. Sadly 9/10 times I become more frustrated and disillusioned. I've kinda hit a wall with them now. I'll hire out a game to try it rather than buy it. Gone are the days when I actually used to pre-order FF games.
I never even use to have to look up anything for an FF game, you just pre-ordered it and that was that. Until X-2 and everything since came along and ruined it.

Anywho there's very few games where I actually feel the need to buy any extra DLC. I think the hard core online competitive games are the worst for it, where you feel you need said DLC to compete with others. I'm pretty sure the only DLC I've gotten is a map pack for MW2. In saying that I'll buy special editions for DLC though.
 
 
 
KapaiZombie
Posted by KapaiZombie
On Monday 26 Sep 2011 10:33 PM
-
Assassin's Creed for me. Assassin's was one of the first next-gen games I played and I loved it. The second blew me away. I was then startled when they announced the year after Brotherhood, a spin-off (albeit feeling like an uber expansion). Yet previews swayed me in and I bought it, confident in Ubisoft. I've played the first two both three to four times and have only gotten through Brotherhood once. Now Revelations is coming out, and it serves as an end to the spinoffs before number three. But I'm not even buying it this time, the annual iterations have lost the magic of the series for me.
 
 
 
kate545
Posted by kate545
On Tuesday 27 Sep 2011 2:59 PM
-
I loved the C&C/Red Alert/Dune series when they felt "big." Now they seem tinkily episodic.
 
 
 
mattyj1974
Posted by mattyj1974
On Wednesday 28 Sep 2011 10:17 AM
-
I'm over call of duty. There is a new king in town called Battlefield 3. All hail the King!
 
 
 
Posted by cortez72
On Thursday 29 Sep 2011 11:03 AM
1
Thanks very much for the responses, here I replies to you fine folks.

@Ron:
Can't speak on Halo, as I have never owned an Xbox. I hope you find her to be a beautiful creature again, divorce is hard on the kids.

@chatterboxzombie:
The type of person playing the game has also changed. In the arcade, you didn't mind a loss, but rage quit has become the unofficial 'stat protection technique'. It's sad, my win rate is 56%, and it's only because I can accept a loss as part of the fun.

@leopardsqueezy:
Marvel/Capcom 2 was an awesome game, if played properly. Alot of the characters are so broken you can chain unbreaking juggles together and defeat your opponent without them fighting back. Cammy, Magneto, and Ironman work best. Then you can get the Cable, Sentinal, Blackheart combo's. They sit at th back of the screen and spam Heavy Punch with Cable, and defend close range with Sentinal tags, and ariel attacks with Blackheart tags. It's sad.

@bahamut-zero and kegz:
FF really broke it's traditional mold with FF:X2. I for one didn't like it either. I play FF for that type of game. If I wanted sudo-RPG I would be playing Kingdom Hearts. Here's hoping they can return to the format that brought us too the game.

@KapaiZombie
Assassin's Creed always caught my eye. I was on the cusp of getting it when it first came out, so much hype with the game. Unfortunitely I read a review which said that it was 'Complete mission, run form guards, rinse and repeat'- the same review bashed it's touted enemy AI, saying they just walked set patterns and often wouldn't see you even when you were clearly visable. So I never did pick it up. I might have to go back and pick this up.

@kate545
I had C&C on the N64, with that graphic up-grade cart. Now I played that game to death. I saw Red Alert running on a mates PC and said I have to get this! So I picked it up on PS1... After I loaded it, I sat there looking at the blob's on screen and thought: What they hell is this? It looks like crap. I still have the 'only played once' copy of Red Alert sitting in a draw next to me as I type this. It's made friends in there with Duke Nukem Forever and Legends of Wrestlemania.

@mattyj1974
1st person shooters seem to grow with gamers. The conventions seem to port from franchise to franchise, many scared to deviate too far from the mechanics of the 1st person for fear of messing up the formula. I stopped playing after Medal of Honor 2. It's fair to say I am out-dated in this genre. The last 1st person shooter I played was Fear 2 (thanks to this site for winning a copy). I enjoyed the one player romp. Thought I could hack it online. No such luck. Spawn - death was about 40 seconds. I stretched it out to a full 3mins of character life by sitting in a corridor with allies waiting to ambush one paticular player. Needless to say we all got slaughtered.

You can't pick up and play a 1st person shooter. You need to plug in and stay on for 64 hours at a time, eventually succ*mbing to deep vein thrombosis.
 
 
 
Posted by newtzdogg
On Saturday 8 Oct 2011 2:08 PM
1
Starcraft 3. Only having 3 races limits everything; including tech trees and unit options. I'm sick of having to do the same strats over and over again. And if I deviate from 1-2 particular builds eg. air or anti, I'm basically not a factor in any multiplayer games. Sucks. RIP SC3. Bring on Diablo!
 
 
 
Posted by Killjoy
On Sunday 9 Oct 2011 12:24 AM
1
For me its not necessarily franchises but publishers/developers. I boycott anything by the greedy sc*mbags at EA for their many policies which are unfriendly to gamers like their DLC which gives unfair advantages for those who purchase the additional content. Also shutting down servers in as little as 2 years, nearly all their games are still only 720p resolution. Plus they sell info they collect on you, even in demos.

Also I boycott all games posessing this horrid Online pass nonsense too so no Mortal Kombat, Dead Space 2, Batman: Arkham City, Socom 4, Resistance 3, Battlefield 3 or Unchartered 3 for me. Online pass is designed to combat second hand sales, well I never buy second hand games but I still refuse to support this blatant money hungry move. Sony is pushing this Online pass thing hard, I'm due to replace my aging PS3 console and think I'll be switching to another brand seeing as this is becoming the norm with them. They say they need Online pass to cover costs of running their servers but it hasn't been an issue for all these years before now & why are popular games like Dark Souls not forcing people to have an Online pass if it costs so much to run? It's all about squeezing the gaming consumer of all their cash nowdays, I'm so sick of this whole DLC, expansion pack, add-on, online pass garbage.