Terminator Salvation – The Videogame
Published Tuesday 15 Sep 2009 10:01pm | Xbox 360From the first FMV, you may think that this is game is special. It's stunning in its smooth fluidity of the models, and it was hard on a normal resolution TV to tell if they were actors of CG. But then you realize that this particular FMV would have been used to draw people in to buy it, and if there was a TV add, this would be it. (N/B the FMV was only good because i've been stuck on a Wii for a month)
What's wrong with it? very little, or so I thought during the first hour, and then I hated everything. You can't sprint, you can't jump, your cover mode is pathetic and often slow to react, you get to `press Y to look` at special events that often end with you looking into walls because the event is out of eye-line, it doesn't always respond to picking up weapons because your busy `looking` (same button), a shot gun can take down flying machines with one shot from 200 yards, all the enemies shoot you all the time and rarely your team-mates...
Any more? yes
You can't pick up pipe bombs because they're for your partner, friendly AI characters suck and are invulnerable if are important, terminators can hit you when you're in cover from two meters away, the story sucks, it's a movie game but none of the actors did the voices (apart from Moon Goodblood), and it was made by GRIN who i'm now convinced are only good at making bad games and a few guilty pleasures.
You can't sprint in a battle? that's so stupid, and I hate games where you can't jump (I admit that ones personal). This game fails in it's most basic elements, failure to provide gameplay and effect controls for the character that reflect the environment he's in. Overall it has a very Kane & Lynch feel to it, mixed up with a few Bionic Commando backgrounds. I think the developers were possibly after a Terminator themed Gears of War.
The levels are very linear, and the set-pieces are all the same. Some levels are actually very good but these are one off scenarios where you are the gunner while someone else drives etc.
Play it on hard and you'll work away with 1000 gamerpoints in one play, spending around 3-5 hours. There are several frustrating set pieces, due to teasing issues, coupled with respawn points at large intervals in-game.
Feels like an expansion pack, so where's the game?



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