It's not everyday that one fantasizes of performing surgery and saving lives. Rather these types of thoughts are reserved for drunken moments of sincerity. And with TC:NB, we find a rare title where killing is a fundamentally bad thing which is kind of rare nowadays, not including sports sims. But then again, it's rare when one gets to kill anything on the Wii.
TC:NB is the fourth of the series, made by Atlus who have been developing games since the 80's on every Nintendo console, plus a few on the Mega Drive and Playstation. They're mostly Japanese games, so that's why you haven't herd of them.
You get to choose between two surgeons; one a self-degrading yet arrogant male, and the other a hopes and dreams female. You're both stuck in Alaska until you get a phone call from the city requesting your skills in the battle to stop the dreaded GUILT/STIGMA man-made virus.
Was anybody bored reading that? because I was bored writing it. I was also bored on the DS version when they used this story. And I was also bored researching the previous Trauma Centers to find they were also eradicating GUILT but failed to do it properly.
What's wrong Atlus? the idea bucket running dry? How about aliens crash land and we have to operate on them to send them home; at least it's original.
The graphics are fine, the story fails to inspire any feelings other then `meh`, and the cut scenes only serve to pan-out the game which could probably be finished in an hour. Why resuscitate a dead horse?
Also I'd like to point out that the idea for this series is not new. A medical sim known as Life and Death was released in 1988, and it was awesome.