SEGA have today announced Sonic & All-Stars Racing Transformed, a new racing game headed to PlayStation 3, Xbox 360, Vita, 3DS, and PC later this year.
Characters in the game, which follows on from the previously released Sonic & SEGA All-Star’s Racing, now all have their own unique, transforming vehicles. From the press release:
When the road falls away beneath you on Super Monkey Ball’s Temple Trouble track your car transforms into a boat and speeds down the rivers and rapids, whilst the Panzer Dragoon inspired track, Dragon Canyon, takes you into the sky in complete control of your plane, barrel rolling to out-manoeuvre rivals and obstacles before transforming back in to a car and racing to the finish line.
“Given the fantastic feedback we received from critics and consumers alike for the first game we really wanted to push the boundaries on our follow up game, Sonic & All-Stars Racing Transformed” commented David Corless, Global Sonic Brand Director. “The transforming vehicles allow us to do this – as well as drifting your car around the corners of a track, you get to fly your plane and pilot your boat against others all within one race. Add to this a grid full of star characters, retro IP, fun, fast race modes and cool tracks and racing fans of all ages are sure to love this one!”
Panzer Dragoon and Super Monkey Ball aren't the only franchises to feature in the crossover racer, with characters announced from a host of classic SEGA titles, including Gilius Thunderhead from Golden Axe and Vyse from Skies of Arcadia.
Sonic & All-Stars Racing Transformed is planned for release on all announced platforms in late 2012.
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