Rockstar Games today announced details on the upcoming Red Dead Redemption DLC packs which will be released for the PlayStation Network and Xbox Live over the next few months. Starting with the Legends and Killers Pack and ending with the Red Dead Redemption Undead Nightmare Pack

We want to continue to provide Red Dead Redemptions fans with a steady supply of innovative new content, said Sam Houser, founder of Rockstar Games. Our goal is to continue to pack as much entertaining gameplay and as many surprises as we can into the massive world of Red Dead Redemption over the coming months.
The upcoming downloadable content for Red Dead Redemption includes:
Legends and Killers Pack
New active map locations, characters and more:
Release date: beginning of August 2010;
9 new multiplayer map locations more than doubling the amount of territories in the multiplayer competitive modes;
8 new multiplayer characters play as characters from Red Dead Revolver;
Introducing a new projectile weapon: the Tomahawk, with corresponding challenges for single-player and multiplayer gameplay;
New achievements and trophies;
Pricing: AUD$15.95 (PlayStation Network), 800 Microsoft Points (Xbox Live).
Liars and Cheats Pack
New competitive modes, multiplayer mini-games in Free Roam, and more:
Release date: TBC;
Attack and Defend multiplayer competitive mode and challenges;
New multiplayer horse races, complete with mounted combat;
Play as the heroes and villains of Red Dead Redemption, as well as 8 additional multiplayer characters;
Multiplayer versions of Liars Dice and Poker from the single-player game;
Introducing a new weapon: the Explosive Rifle, with associated challenges available in single-player and multiplayer gameplay;
New achievements and trophies;
Pricing: AUD$15.95 (PlayStation Network), 800 Microsoft Points (Xbox Live).
Free Roam Pack
Delve deeper into the world of Red Dead Redemption with new modes, challenges and gang hideouts to discover:
Release date: TBC;
Additional Free Roam challenges;
New action areas and defensive placements;
Posse scoring and leaderboards;
New anti-griefing measures in Free Roam;
Pricing: TBC.
Undead Nightmare Pack
Ghost towns and cemeteries come alive in a West gone horribly wrong:
Release date: TBC;
Brand new single-player adventure, challenges and quests;
8 new multiplayer zombie characters;
Additional animals unleashed in the world;
New dynamic events and more;
Pricing: AUD$15.95 (PlayStation Network), 800 Microsoft Points (Xbox Live).
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COMMENTS (11)
I knew someone would get it.
3,200 ms points or about $60 just for DLC... hmmm expensive. Only thing I'm slightly interested in is the zombie thing.
9 July 2010, 11:25 PM
Reply to djkicks
3,200 ms points or about $60 just for DLC... hmmm expensive. Only thing I'm slightly interested in is the zombie thing.
Yeah me too. The rest isn't very exciting.
3,200 ms points or about $60 just for DLC... hmmm expensive. Only thing I'm slightly interested in is the zombie thing.
Wonder how many potential hours of gameplay that gives for that price...
Yippeee, I hope the Undead zombie one has unending waves of Confederate soldiers, a Jules Verne-esque time transporting machine thingee, dawgs, Nigel West-d*ckens licensed perk pill vending machines and a catwalk or three...pleeease :)
Sorry for bumping, but on reperusing the content of these packs, I think it's highly likely the free roam pack with its anti-griefer content will be free. I myself prefer coop situations, working WITH folk as a team taking down a gang for instance. I abhor deathmatch(partly thru being the victim of too much lag in CoD), and there's nothing worse than having some child whom legally & morally should not even be playing these gms, coming in willy-nilly to a match, knowing it woll take a concerted effort to have themselves kikked, just to muck-up other folks enjoyment or graft of a task or race(its funny how they never grieve if they are winniing or coming first and if they are going to give up a race, why hang around the race route). If R* do end up charging for this pack, then I reckon the anti-griefing feature will be moved to a patch(lighting & horse AI in this otherwise near perfect title need patching too(and Marston needs to let some chick's hair down and get himself a good old-fashioned early 20th century lei))!













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