Frontlines: Fuel of War Coming


Published By: Shaun Hunter   On: Friday 21 Apr 2006 11:24 AM

THQ announced today Frontlines: Fuel of War, the first product from its internal developer, Kaos Studios. Founded by veterans of Trauma Studios, creators of Desert Combat and designer of key technologies for Battlefield 2, Kaos Studios is set to deliver an evolution in riveting, open-world first-person shooter gameplay. Frontlines: Fuel of War is being developed for PlayStation 3, Xbox 360 video game and entertainment system from Microsoft and Windows PC, and is expected to be released in fall 2007.

"Frontlines: Fuel of War will take players to the next generation of combat. The game focuses on the cutting edge in military technology that will allow players to experience the highly-charged frontlines of tomorrow, today," said Frank DeLise, general manager, Kaos Studios. "Through intense, nail biting, non-linear single- or multi-player campaigns, players will be able to use more than 60 vehicles and advanced weaponry, from next-generation assault tanks to experimental RC drones."

"Kaos Studios represents THQ's increased focus on fostering the industry's most talented individuals to deliver innovative and original titles for the next-gen cycle," said Kelly Flock, executive vice president, worldwide publishing, THQ. "Frontlines: Fuel of War bridges two of the most popular genres in gaming, and it's all from the very creative minds of an elite team with a proven track record of success."

Frontlines: Fuel of War is an open world, infantry- and vehicle-based FPS (First Person Shooter) featuring advanced next-gen weaponry in a desperate, near future setting where controlling the planet's depleting fossil resources determines the ultimate fate of civilization. A global war for oil is being waged between two superpowers, the Western Coalition (US/EU) and the Red Star Alliance (Russia/China), and players will be instrumental in determining how the war is waged - and won. The single player campaign will focus on this powerful storyline as players' execute missions focused on non-linear gameplay, moving their frontline through enemy held territory.



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