Flea17's Blogs


2,032 Reputation Points (Ranked 107th)

View My:
Profile | Collection | Games Followed | Reviews | Blogs | Friends | Points

Video Games in Education

Published Friday 25 Jul 2008 4:53pm | 18
Tags: NCEA, video games, education, classroom, media

Under the NCEA scheme, forms of entertainment past and present are pervading the classroom. There is a standard for film study, novel study, poetry study. These all are or have been accepted forms of entertaining oneself, and have been for centuries (or decades, in film's case). The video game is becoming more and more accepted as a form of social interaction and entertainment, so when will it too find its place in the drab, prefabricated walls of our country's schools?

 

The video game is no longer a pursuit enjoyed by only spotty nerds in basements, but by virtually everybody from every walk of life, according to Peter Molyneux, director of Lionhead Studios. If it is accepted by everybody as a valid form of entertainment, why are the messages and storylines put across by videogames denied by the schooling system? Surely, just as films have entered the system, video games are soon to follow?

 

Enough with the airy rhetorical questions, y'all just think I'm a lazy student that likes video games too much and wants to play them at school. Well, that is true, but I also have a valid point I want to get across. Video games should be part of the school system. Perhaps not in the mainstream schooling system that most people encounter, your NCEA Level 1, 2, and 3 courses. But definitely the Scholarship, Level 4, course. In this course, the student has to study literature of his or her own choice to use in the examinations. Films, novels, poetry, hyperfiction (it's written on the booklet but nobody actually knows what the hell hyperfiction is), even television series. But video games are not specified. If a student wants to study a video game, he or she should be able to.

 

Let's have an example of how it could work. An essay question in the English Scholarship course is "Aldous Huxley wrote that 'a book about the future can only interest us if its prophecies look as though they might concieveably come true.' Discuss how apt this view is today. Refer closely to a range of texts." It really does look as though this question has been written for video games. Final Fantasy VII and its prophecies about corporations controlling the planet and destroying the environment, Half Life 2 and its prophecies about overlords, a closely monitered police state and a rebellion (stunningly similar to George Orwell's 1984), even Halo: Combat Evolved and the release of the Flood as a warning against innate human curiosity and playing God with boilogical experiments. Every single one of these video games can be related to other literature. By the looks of this, video games are perfect for interpretatation in the confines of many Scholarship questions. I've more questions and examples that relate to video games from only last year's Scholarship question sheet, but there's only so much internetz I can take up with my writing :).

 

I've suggested the scholarship course to adopt video games because it is much more self-motivated, and each student studies their own texts rather than have a teacher tell them what to do in class (though it would be funny to have a teacher set "get up to level ten" as homework). Personally, I feel as though a large chunk of the media is being neglected by ignoring video games in the school curriculum, and I think this should be remedied. Sure, it sounds far-fetched and even a little mad, but it will be able to work within the bounds of the Scholarship course.

 

If you've got this far, congratulations on reading my wall of text. If you just skipped to the end, you're missing out. Thanks, and let's hope that when your children's children go to school they'll be much more intrigued, fascinated and educated by the world of video games than I am by the world of James K. Baxter's poetry.

 


Read all of Flea17's blogs » « Return to Top

 

COMMENTS (18)

You must be logged in to post comments.

Log in to comment or Register now!
Chris Redfield
On Friday 25 Jul 2008 6:57 PM Posted by Chris Redfield
I honestly don't think Video Games have reached a level where they can be relevant in such a way. There are very few (if any) Video Game that transcend the boundary of entertainment and become "Art".
 
 
+ - 0
Reply  
xSHADOWx
On Friday 25 Jul 2008 7:04 PM Posted by xSHADOWx
Well written. I agree video games are pretty much movies where you are the main character. they have characters and themes and all that $hit, so why shouldn't they be part of NCEA?
 
 
+ - 0
Reply  
Chris Redfield
On Friday 25 Jul 2008 7:10 PM Posted by Chris Redfield
Because the themes are never fully fleshed out like in a book or movie, and are background to the entertainment. Games are made with fun in mind first. This where they are held back in relation to being relevant art.
 
 
+ - 0
Reply  
djkicks
On Friday 25 Jul 2008 7:28 PM Posted by djkicks
At the University of Auckland there is a course that studies Video Games and their messages and impact on stuff and stuff. I would do it but I'm not an Arts student and...
 
 
+ - 0
Reply  
xSHADOWx
On Friday 25 Jul 2008 7:33 PM Posted by xSHADOWx
True true. But a game that has been well made and has a good storyline would work wouldn't it. Most of the stuff in NCEA is inferring stuff that the person who wrote the book or made the movie never even thought of, and reading way too much into something really simple.
 
 
+ - 0
Reply  
Hayvin
On Friday 25 Jul 2008 7:37 PM Posted by Hayvin
What can we learn from magazines that we cant on the mighty interweb?
 
 
+ - 0
Reply  
xSHADOWx
On Friday 25 Jul 2008 7:49 PM Posted by xSHADOWx
Lol. Are you in the right place Hayvin? Are you sure you don't think you're in the blog above this?
 
 
+ - 0
Reply  
Hayvin
On Friday 25 Jul 2008 9:20 PM Posted by Hayvin
lol. so thaats where my comment went...
 
 
+ - 0
Reply  
jonohobs@hotmail.com
On Friday 25 Jul 2008 9:51 PM Posted by jonohobs@hotmail.com
heres an interesting idea to ponder


At E3 there was a presentation about ps3's sales, achievements and capabilitys. This was done on little big planet. There were graphs on sale developments and litte big trucks showing the Ps3's distribution.
As I saw it i thought to myself 'you can do slide shows and power points on the computer for school and work and stuff why not use little big planet for that'
 
 
+ - 0
Reply  
Flea17
On Saturday 26 Jul 2008 10:58 AM Posted by Flea17
Chris Redfield: You're not seeing my point (possibly because I didn't write it, I'm too lazy to recheck my wall of text). I'm not saying all videogames should be part of the curriculum. I'm saying they should be accpeted in the Scholarship part of the curriculum, where the student chooses what texts to study. Therefore, it's the student's fault if he picks Ratchet and Clank to show a conceivable future rather than a more story-intensive, themed game like FFVII. Of course, not all games are suited to be included in NCEA, but it is at the student's discretion to choose which ones he believes are.
 
 
+ - 0
Reply  
Gazza22
On Saturday 26 Jul 2008 12:05 PM Posted by Gazza22
I think if games were to get introduced into schools you would defiently see a drop in the "wagging, bunking" what ever they call it these days, rate. I remember back in the day when a teacher brought his PSone to school and two students had a game of NBA **insert year here** and we had to find the avergae points scored each quater and what not. A hellova lot funner then text books I say.
 
 
+ - 0
Reply  
Grunt of God
On Saturday 26 Jul 2008 4:27 PM Posted by Grunt of God
Oh yes. Very good points, and good idea Gazza :D
 
 
+ - 0
Reply  
howzit
On Saturday 26 Jul 2008 6:58 PM Posted by howzit
Technically it wasn't Gazza's idea ;)
 
 
+ - 0
Reply  
SmurfWorks
On Sunday 27 Jul 2008 3:41 PM Posted by SmurfWorks
I'm currently in my first year of ncea at the moment, and if I want to play video games, I need to make sure all homework is out of the way because other wise it doesn't get done. Therefore I fail. But with video games in the curriculum I feel it might be a huge distraction to subjects that don't involve interesting things such as video games. Just an idea.
 
 
+ - 0
Reply  
howzit
On Sunday 3 Aug 2008 9:23 PM Posted by howzit
Lvl 1 was piss easy.
 
 
+ - 0
Reply  
Ruptunex
On Friday 8 Aug 2008 4:59 PM Posted by Ruptunex
Bioshock would be a good game to discuss at school
 
 
+ - 0
Reply  
idkkp
On Saturday 4 Jul 2009 5:53 PM Posted by idkkp
if you can study a film why can't you study a video game. the homework would actually be fun for once
 
 
+ - 0
Reply  
Flea17
On Saturday 4 Jul 2009 5:57 PM Posted by Flea17
Almost a whole year late, good show mate. But seriously, this year I'm doing an essay on Scarface and GTAIV about how the American Dream is a paradise, but ultimately unachievable due to human nature. Is it Max Payne that has the quote "My American Dream was just that - a dream"?
 
 
+ - 0
Reply