In Defense of Activision
Published Monday 22 Mar 2010 2:27pm |Tags: Activision, Brutal Legend, Modern Warfare 2, Bobby Kotick
I was going to name this blog something like "Are We Too Involved?" But there's nothing like a good piece of Yellow Journalism to get the old page views jumping, eh?
So the other day, a question was put to me and other gamers. "Who do you prefer: Blizzar or Valve?" Some people responded that they would have gone with Blizzard, except they then realised that it was owned by Activision. Technically, it's Activision-Blizzard, but Bobby Kotick is CEO of the parent company. Ah, yes, Bobby Kotick. You see, as they looked at it, Kotick is Satan and Activision is Pandemonium. It's not hard to see why if you follow the gaming news, but to this I still say "TOSH!" Why? Because Activision is doing nothing different to most companies.
Let's look at some myths about why Activision is evil and dispell them, should we?
1. Activision justs want to make money.
Well, duh. It's a business. Apart from being legally obliged to make as much money as possible for its shareholders, it's the purpose of every business to make money. Most pubilcally listed companies do it in rather dubious means too. Battery farming, sweatshops, tax evasion -- so much for Google not being evil, right? -- and other ethically questionable activities are how most companies skirt the moral boundaries to make that extra buck. Do you boycott Apple? Nike? The aforementioned Google? Of course you don't. Either you don't know or you don't care enough. Let's be honest for a second: how many of you boycotted Cadbury chocolate when it was using palm oil because it putting orangutans out of a home and how many of you were boycotting it because the bars were smaller and it tasted like crap?

The fact of the matter is that in general, Activision is pretty non-evil. In fact, I can't think of a single evil thing they've done in recent memory. Fund and publish some excellent video games? Oh yeah, that's pretty evil. It's not like they are making games in Asian sweatshops... yet. And if it really comes down to the fact that you're pissed they knew you were stupid enough to pay $150 for Modern Warfare 2 -- which many people, including myself, did -- then I think you're misdirecting your anger. Besides, do you get pissed that Nintendo makes an obscene profit on every Wii and Wii accessory it sells? That over three years after it came out, Twilight Princess actually went up in price?
I'm actually willing to be that really the problem is the believe that myth number one leads to myth number two...
2. Activision doesn't care about original content.
'Cause there's a new Call of Duty coming this year, amirite? The truth is that every company milks its existing IP cows under the udders are little, shriveled black stalactite. It's been happening forever, too. There are over 100 Mega Man titles out there. 100. Suddenly six Call of Duty titles doesn't seem so bad, does it? Of course, this assumes that Activision never releases a new IP, and it does. In fact, Blur and Singularity are due out in the first half of this year and both are published by Activision. (Also, before anyone mentions that it's only two titles, keep in mind that Activision's 2010 release schedule so far has 10 games in it, including Call of Duty, DJ Hero 2, and the new WoW expansion Cataclysm.

Of course, this whole idea of Activision hating original content comes down to the dismissal of Brutal Legend. The problem here is that it's a black and white view of the situation. When Vivendi folded into Activision (creating Activision-Blizzard), Brutal Legend, a Vivendi game at that point, came with it. Activision-Blizzard took a look at the portfolio, decided what was going to prove a good investment, and shelved what wasn't.
Unhappy, obviously, Schafer looked for someone else to publish his game. He found EA. Activision sued, and that caused a lot of people to be upset with Activision -- unfairly, too, I might add. You see, Vivendi had invested $15 million in the game at that point. Schafer famously quipped, "If you liked it then you should have put a ring on it." I'd call $15 million a pretty big ring. At the very least, Activision was entitled to some monetary compensation like it received from Atari for other dropped titles. (Eventually, they received it from EA, proving they had a valid case.)

Ultimately, though, the problem here is that people felt like Activision had no right to drop a game they thought was going to be a bad investment. That's just silly. Throwing good money after bad is a good way to get your shareholders to sue you. (Majesco is a great example of this, if you think it hasn't happened in the gaming industry.) The fact is that all the games that Activision dropped that were picked up by others -- Ghostbusters, Chronicles of Ridd*ck and, yes, Brutal Legend -- did poorly at retail. In fact, insiders attributed the marketing of Brutal Legend to be a reason for its lack of success, but also mentioned that if it had been honest, it would have sold even worse! Activision made the right decision.
But, really, it was what Kotick said, wasn't it. The idea that he only wanted games he could exploit on a yearly basis. That lead's me too...
3. Boby Kotick is just evil.

Just to start, here are a few facts about Kotick and his role at Activision. He has been CEO of Activision (and later Activision-Blizzard) since 1991. Remember this fact, as it will come into play later. He spent US$400,000 for a stake in Activision before this. The man has been involved with the company, if not driving it, for years. Was there any hate back in 1992? 1996? 1998? 2004? The fact is that all this hate has only just started.
Before I touch on this, though, I want to augment my position by introducing you to who I consider to be one of the most evil men in the video game industry.
This man became president of his company in 1949 and immediately fired his entire family from the company so he would have sole claim to it. Shortly afterwards, when dealing with dissent from his workers, he simply fired them all, many of them loyal, long-time workers. He was notorious for making business decisions on whims, only approving products when he had an interest in them. One of his ventures was only kept going because he was his own best customer. A small, silent man, the threat of his wrath put the fear of God into his employees. One man, whose previous projects gave the company much success, was publically humilated due to one small failure. This man crippled competition by locking third parties into unattractive contracts, and would them manipulate those contracts to put his own company on top. If you wanted to work with his company, despite the fact you would be making his company a success, you had to play by his rules whether they were fair or not. One company, engaged in a contract to build hardware with his company, was not told that the project was cancelled and was left to humilate themselves at a press conference announcing the hardware. The project was cancelled because this third party stood to make some money from the project, money that this president believed belonged to his company alone.

If you haven't guessed, I'm talking about Hiroshi Yamauchi, the ex-president of Nintendo. Nintendo, the company so loved throughout the 1980s and early 1990s. (It was indeed his behaviour that saw so many third parties flee to Sony in the late 1990s.) A ruthless little pitbull of a man, Yamauchi's behaviour and ethics make Kotick look like a saint. It only takes a good read of Game Over to understand what a bastard Yamauchi actually is/was. Yet, we never seemed to care. We never hated him or hated Nintendo. We never said we were going to boycott Nintendo. Why? Largely because we didn't know.
The problem is you (and me).

Thus is the crux of the problem. We are involved now thanks to the Internet. We have sites like Game Politics dedicated to telling us the ins and outs of the industry, and even sites like NZGamer will report on industry politics. In 1986, no one was reporting on that. In 2010, the Internet puts information at our fingertips the minute it happens. In 1991, you were waiting a month for more information. Despite the fact that Kotick's behaviour, even if you consider it deplorable, is nothing new to this industry is overlooked because we simply didn't know it was going on before and can't compare to it. History can teach us, but how many gamers actually read a book on the history of the video games industry? (You should, because the story of Tetris is fascinating.)
There is, also, another problem. We are hypocrites. We criticise Kotick and Activision for making money, yet we do the very things they expect us to. How many people bought Modern Warfare 2 despite the fact it was $150? How many people people actually boycotted the PC version? (Hint: not as many as they would like to have you think.) How many goddamn Guitar Hero games did you people buy? Enough to make it economically viable for them to abuse the IP, that's for sure. When was the last time you bought a new IP, or an independent game. Jeff Minter is right; you'd all rather buy a rehash of Frogger. Seriously, Brutal Legends sales speak for themselves.
Additionally, you'll moan about Modern Warfare 2, but you're all quite happy to fork out $140 for Arkham Asylum, Fallout 3, or Street Fighter IV. Being a hypocrite myself, I can smell my own... and you lot certainly stink of hypocrisy.
The fact is that gamers that hate Activision are, generally, the equivalent of champagne socialists. They'll talk the talk but won't walk the walk. Putting your money where your mouth is? PAH! Why should I miss out on gaming goodness just because Kotick is evil? He should charge me what it's worth! So what if I will pay him what he asks? HE SHOULD HAVE MORALS.

Do you realise how silly it sounds? Even if you do boycott (and I mean actually boycott and not just passing because you had no interest in the first place), do you boycott other businesses with similar business ethics?
The point of this rant is that Activision isn't evil. They are just doing what any smart company would do: make money of an audience with no common sense or willpower. If you want Activision to bring down the price of games, stop buying them at that price and they will drop. You want Activision to stop buying Activsion to stop exploiting IPs, stop buying the sequels. If you want Bobby Kotick to run his company like a kid's birthday party and McDonald's... well, get a clue!
Ultimately, I think a lot of people are also just jaded and Activision is a scapegoat. I know I loook at my collection and I see lots of numbers (including zero, derp derp) beside the titles. (In fact, in my entire console collection, six are not sequels... and Rock Band is kind of questionable, so maybe even five.) It's tiring to just have the same crap thrown at you. It's even worse when they get around the numbers buy abusing the colon. (HA!) Whatever happened to the days of the Spectrum, C64, ST and Amiga? (Christ, even Amiga IPs are getting molested now.) In the big leagues, it's gone, but that's the nature of business. (Sure, The Hurt Locker won an Oscar, but who do you think is more likely to get a new movie green lighted, Bigelow or Cameron?) The independent scene is were people should look if they are sick of the big boys being corporate. I hear there's this great little game called Shatter...
COMMENTS (29)
Well one, I never bought MW2. Just cause I never got into MW1 so I'm luckily not part of that audience.
BUT, yes, I'm a hypocrite. I agree with the masses that Activision seems evil in their ways. But you're right, it's just good business at the end of the day. Brilliant business in fact.
Activision are always making profit and not falling to the wayside like some companies so you've got to commend them for choosing a simple and effective way to stay in the game.
Having purchased some retro games on the weekend, it's funny to see that Acclaim was the publisher for DEAD OR ALIVE 2 for Dreamcast. It was very much a moment of where are they now, so that's a good way to look at how holding and publishing multiple iterations of the right franchise can keep a company going.
I would have liked if you'd included the little piece I believe Kotick said about HARMONIX and GH. That he wish he understood that it wasn't the hardware that drove the franchise (which is why the bought into RED OCTANCE who of course FAILED), but the gameplay. I think that would have helped humanise him in a gaming way, cause it sure did for me.
As for Yamauchi, thank you for the information. I never really knew of that darkside of the Ninty. Now that is evil.
Finally, the internet, helping everyone bury themselves in sh*t.
Great blog Donut.
I also get kinda sick of people bashing EB/Gamespot. Its kinda the same thing.
Firstly yay gamer census 2010...although most gamer sites are flooded with console users now which makes results a bit skewed.
Secondly the story behind tetris really was awesome.
Thirdly, I resent and despise any game company that simply ignores its fanbase...sure call me a blind dud for all I care but when someone sees a massive public outcry for dedicated servers and simply ignores it I get frustrated...sure people say its to "stop piracy" but these people really need to look at piracy stats, they aren't as high as you think.
Meanwhile...this 2033 background has like burnt itself onto my eyes and now I see a blue star everywhere...even though its red...
Dont stare at it...it isnt healthy
Another good blog donutta.
Battlefield B company 2 were like: 'Hey, lets piss off MW2 buy having our new map packs for free?"
Money Money.
With the realease of the DLC for MW2, it costs.
Battlefield B company 2 were like: 'Hey, lets piss off MW2 buy having our new map packs for free?"
Money Money.
The point is that if EA are releasing the maps for free there will be a reason other than willy-waving oneupsmanship. Maybe it is willing to swallow the loss to build the brand. Microsoft has been doing this for years with the Xbox brand. Do you think it's in the marketplace just to "piss off" Sony or Nintendo? It's attempting to build a brand so when it's number one they won't need to make a loss anymore.
Also, the only blog that I have not given a 1 star, for a few months, I gave you a five.
I don't see the point in over thinking things - I buy games that look interesting to me and ignore the ones that don't, regardless of developer/publisher/console exclusivity. I'll pay full price for a new game if I think it's worth it. I usually get my games from EB as it's a game store - they sell what I'm after. I guess I'm simply not the sort of person you're on about. If only there were more of me :P
Good read.
My only beef is developers who release sh*t loads of DLC for crazy prices like COD:WaW which is an extra $60 to get all the DLC. In a sense thats all good for maintaining the life of a product.... but games like Assassins creed 2 were they actually TAKE it out from the original game and then charge you is just wrong...
But yes some valid points indeed.
I hate Activision as a symptom of the system I despise
The reason why EA is held in higher esteem in general among gamers today is not because they make more money, it is because they have been seen to try to embrace the creation of new IPs and not focusing as much on turning over a profit.
I personally have more of an issue with the investors in game companies who drive them to make a profit without (seemingly) giving any consideration to the (imo) negative impact to gaming/game development as a CREATIVE industry that the stream of effluent that is the multiple iterations of guitar/band/DJ/whatever crap they think of next-Hero causes.
Also note: If you barter well enough at Cashies, you can get a copy of MW2 for $35. ;)
Ah, me screwing over the industry again. :) But seriously, when games like Yakuza 3 go for $89 on their first week at Mighty Ape, I don't have much reason to pay $140 that will last me less.
True dat. In theory there must be people somewhere in the development process who care whether it's any good or not - but no doubt they're heavily out-numbered, and out-voiced, by suits. But also everyone needs to remember that if all games sucked, we wouldn't bother with them... would we?
Great blog!!!
great blog mate :)
I personal look for a sale. No way im paying $120 plus for a game especially a Wii game
That doesn't mean i have to think its ok, or that the system justifies itself "because it works", or that i'm not allowed to complain loudly about it. Call me a hypocrite if you want, but that's what i think.
As far as Bobby Kotick goes in particular, i think he's been much more aggressive about this capitalistic approach than other game publishers and companies in general, and that's what had earned him the ire of the gaming community. Overall i think the Infinity Ward strong-arm incident has been the key trigger for a rapid rise in hate for the man.
I don't hold much respect for publishers as middle men (or even EB as a retailer). As a programmer, i respect the individuals who put up with 60-80 hour work weeks to finish major titles that we can all enjoy. When i buy a game, i buy it for their sake, not for activision's.


























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